Thread: The Minus World in SMB

    • 11 years 10 months ago
    • Posts: 3352
    Bumping an old topic once again, eh? Anyway, I like doing the minus world trick, it's really fun.
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    • 11 years 10 months ago
    • Posts: 387
    Quote by darthbogan2
    just above the pipe leaving world 1-2, there are bricks right above your head. leave the brick touching the pipe alone. now break the other 2 bricks to the left of that one. now stand on the top of the pipe all the way at the edge, and jump up. as you jump up press to the right at the highest point of his jump. remember face to the left, jump straight up(hold A) Then press to the right. while he's jumping to the right he should be facing the left. you'll notice that while jumping backwards to the right, marios head kinda goes right through the brick touching the pipe. keep repeating this until you get "caught" into the brick and dragged through the wall. when you enter the wall, start walking to the right until you start seeing the 1st warp pipe that can be seen. keep walking until you drop to the ground and enter that pipe fast. when you enter the pipe the screen is gonna try to catch up to you. but you'll already be down in there. VIOLA -1!! Incidentally, if you go down the middle pipe instead after doing this wall trick, you get to warp to world 5 which you cant normally do until world 4-2. you're welcome
    this only works on the original version of super mario bros. for NES or the version on Animal Crossing for gamecube, not the super NES allstars version.


    Its much easier to launch a rocket to the moon than to do that.
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    • 11 years 10 months ago
    • Posts: 3704
    the minus world in the famicom disc system version has an end.
    [img]http://drakonmusic.com/rare/import%20crop.JPG[/img]
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    • 11 years 10 months ago
    • Posts: 713
    Quote by Drakon
    the minus world in the famicom disc system version has an end.


    Yes. Doing the same trick on the FDS version will take you to World 1-3 underwater (this World -1), beat that and you will go to a normal World 7-3 (basically World 2-3 with a higher difficulty level) with all intact enemies, here called World -2. Finally, the last level is World 4-4 underground (World -3). Beat that last one and when you press B, you return to the title screen as if you'd already beaten the entire game.

    The trick will not work on Super Mario All-Stars, because, although the wall glitch to start the trick remains intact, the pipes will take you to the normal designated levels as usual. It also won't work on Super Mario Bros. Deluxe for Game Boy Color because of an auto scrolling feature specifically built in (which also means you can't do the warp zone-without-a-vine trick in World 4-2).

    However, the glitch in its entirety remains intact on the Game Boy Advance and the Wii Virtual Console versions of SMB.
    "I am such a purist for old information on anything '70s and '80s."
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