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Masters of the Maze

Show Summary

Aired: 1994 - 1996
Show Type: Live Action
Country of Origin: US

Masters Of The Maze is a game show that's considered to be the video game of the future. The show consists of three teams of two. Player number one is the runner who will be going into the maze and player number two is the navigator who will help his partner in the maze, by controlling his power suit with a joystick.

J.D Roth's Version
First, the navigators will wait in the navigator waiting area, while the runners identify distorted pictures. First, a distorted picture will appear on a computer screen and you will get a chance to see the picture clear up before time runs out. If you identify the picture correctly, you'll get ten points and you'll get a chance to answer a multiple choice question about the picture for an extra five points. The first runner to get fifty points gets to choose if he wants to be the first or second runner to go into the maze. The last two runners remaining get to play in the speed round. In the speed round, pictures are still worth ten points, but there are no questions this time. The runner to get fifty points in the speed round will be the other runner to run through the maze.

Next, team number one gets their turn to make their way through the maze. The first part of the maze is the mirror maze, where you'll run into the mirror man and he won't let you pass unless you answer his question. Next, you go across the bridge, but don't forget two power sticks before you go into the honeycomb maze. In the honeycomb maze you have to put your visor down, and count on the navigator to guide you to the end of the honeycomb maze. After you get to the end of the honeycomb maze, you put your visor back up and go into the small room where you have to put your first power stick in the cube to get into the chamber of knowledge with the six guardians of the gate, the guardian of history, the guardian of the animal kingdom, the guardian of the unexpected, the guardian of nature, the guardian of fantasy, and the guardian of innovation. Only three of those guardians will ask you one true and false question. One correct answer opens one gate. After all three gates are open, you have to put your last power stick in the timer to stop the clock.

Next, team number two has to follow the same objectives, but they have to make better timing. If they do make better timing, they win, but if they run out of time, then team number one wins.

Last, the team that made it through the maze in the fastest time gets to play the prize level to win a 500-dollar shopping spree to The Sharper Image in Beverly Hills. In the prize level, there are five T.V. monitors that say prize/no prize, but you only have to hit prize on three of them. The runner has to aim and scream fire to the navigator, so he can fire the laser at the monitor. If they succeed at getting three of the monitors to say prize, they win the shopping spree, but if they fail to do so, they don't win the shopping spree. On the other hand, the navigator will get a lot of cool prizes, but the runner gets a Masters Of The Maze Trophy and the right to go on a very special journey.

Mario Lopez's Version
When Mario Lopez took over as the new host, some changes were made to the show. Masters Of The Maze is now taking place on Maze Island with a special introduction to the show. While you're identifying distorted pictures, there would be a bonus picture that's worth fifteen points. In the maze run, the mirror maze stays in the first part of the maze, but there are no longer any power sticks before you get to the second part of the maze. The honeycomb maze is now the ice cave, but before you do enter the ice cave, the lady of the maze will appear on a T.V. monitor and she'll show you one distorted picture to identify. If you can identify the distorted picture correctly, you can take the short path through the ice cave, but if you fail to identify the distorted picture, then you must take the long path. The visor still has to come down during the second part of the maze. When you're somewhere in the middle of the ice cave, the navigator will try and help you find the power stick. After you grab the power stick, you put your visor back up and go into the chamber of knowledgewith the four guardians of the gate, the guardian of education, the guardian of imagination, the guardian of the natural world, and the guardian of science. Only one of those guardians will ask you one true and false question, so one correct answer will open all three gates. Next, you have to destroy two images of the mirror man on a computer screen. The same rules apply from the prize level in J.D. Roth's version. The runner has to aim and scream fire to the navigator, so he can fire the laser at the mirror man images on the screen. After you destroy two images of the mirror man, you run up lightning mountain and put the power stick in the timer to stop the clock. The prize level was taken off the show and the 500-dollar shopping spree to The Sharper Image in Beverly Hills instantly went to the runner who made the best timing in the maze.

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