| |
|
|
ADVERTISEMENT
|
|
|
|
Released: 1991 Freddys Dead was meant to be the final installment of the ANOES franchise, obviously. Producer Robert Shaye, however, discovered, probably after A Nightmare of the Elm Street 3, that these sequels werent going so well, so he integrated pre-digital 3-D animation in its original theatrical release. Although it was a clever to way to attract consumers back in the day, fans who didnt make it to this release probably wouldnt know what Im taking about. Nonetheless, the story starts with a John Doe being the one and only survivor of Freddys wrath
or so we think. After a typical nightmare, hes catapulted out of Springwood and into the middle of nowhere where he stumbles upon a shelter for troubled youth. Maggie Burroughs, a consoler with a curious reoccurring dream, tries to solve this boys puzzle
to help her with her own. That conveniently drifts her and the other protagonists to a youth-desolate Springwood in which the adults actually believe Freddy exists. After a more-silly-than-scary night out at Krugers pad, Maggie returns to the shelter only to learn that every town has an Elm street. Can she and others not dead yet stop Freddy from networking to the whole world? You tell me, because pulling Freddy out of a dream to fight him just doesnt seem to work? One thing I could never figure out about this movie was how could Freddy reach the minds of the teens from outside Springwood...or even the John Doe..if Alice (from part 5) wasnt there to deliver them?
|
|
|
|
|
 |
|
|