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Freddy's Dead: The Final Nightmare

Movie Summary

Released: 1991
“Freddy’s Dead” was meant to be the final installment of the “ANOES” franchise, obviously. Producer Robert Shaye, however, discovered, probably after “A Nightmare of the Elm Street 3, that these sequels weren’t going so well, so he integrated pre-digital 3-D animation in its original theatrical release. Although it was a clever to way to attract consumers back in the day, fans who didn’t make it to this release probably wouldn’t know what I’m taking about. Nonetheless, the story starts with a John Doe being the one and only survivor of Freddy’s wrath…or so we think. After a typical nightmare, he’s catapulted out of Springwood and into the middle of nowhere where he stumbles upon a shelter for troubled youth. Maggie Burroughs, a consoler with a curious reoccurring dream, tries to solve this boy’s puzzle…to help her with her own. That “conveniently” drifts her and the other protagonists to a youth-desolate Springwood in which the adults actually believe Freddy exists. After a more-silly-than-scary night out at Kruger’s pad, Maggie returns to the shelter only to learn that “every town has an Elm street.” Can she and others not dead yet stop Freddy from networking to the whole world? You tell me, because pulling Freddy out of a dream to fight him just doesn’t seem to work? One thing I could never figure out about this movie was how could Freddy reach the minds of the teens from outside Springwood...or even the John Doe..if Alice (from part 5) wasn’t there to deliver them?




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