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Link's Awakening for Gameboy By: RickLandRover Pa
Article Score: 23


As a long time Zelda fan who spents hours playing Zelda games for Nintendo you can imagine the excitment I had felt when I heard that there was going to be a new Zelda adventure being released for Nintendo's Gameboy. I was playing little league baseball in 1993 when one of my friends named Gene first got the game, well the baseball game went back seat and Zelda came first.

As soon as the game ended I can remember us sitting at a picnic bench at the field passing the Gameboy to each other taking turns playing this amazing game. Soon after this and after days of begging my parents to buy this game they finally did. I took this game and my Gameboy everywhere with me playing it nonstop.

I can remember playing this game with friends, each one of us having our own and coaching each other what to do next. Well enough about my childhood with this game and lets talk about it.

The Legend of Zelda Link's Awakening came out for Gameboy and contained the usual green and shades of black but at the time it seemed great to me. The opening story line shows a large mountain with an enormous egg at its peak which made you wonder what did this all mean.

The setting is in Koholint Island and you wake up in a little shack owned by Tarin and Marin after Zelda's ship is destroyed by a terrible storm and you end up beached on this mysterious island. Tarin gives you back your shield and sends you on your way. As you leave a strange owl appears which will become your friend and give you essential clues in order to finish your journey and awaken the Windfish sleeping in that giant egg on top of the mountain by using the Instruments of the Sirens.
There are many different items around the island that link needs in order to finish his quest.

These items include a shovel, bombs, power bracelet, hook shot, magic powder, sleepy mushroom, feather, magic rod, bow, pegasus boots and the Ocarina. As you search for these items you also collect seashells, collect enough of them and you enter into a special shrine where your sword becomes more powerful than before. Link also finds another shrine that states that this whole quest is a dream of the Windfish and if he awakens it, the island will no longer exist so he is left with a choice which we all know what he chooses. Even though you are exploring an island there are many different places to poke around in to find clues, items and dungeons you need to see. Link explores a forest, plains, castle, swamp, and desert with many battles to fight to move forward in his quest.

There are also some fun things to do like gambling and fishing. Gambling was never real big for me in this game since I was never good at it for some reason but fishing was another story. As an avid fisherman myself I thought it was great they incorporated it into the game.

Finally after beating 8 dungeons and retrieving all the instruments, Link stands in front of the WindFish on top of the huge mountain and plays the song entitled The Battle of the Windfish opening a door leading inside the egg. After finding your way through this maze inside the egg Link's final battle is with Dethl who is an evil nightmare than transforms himself into enemies Link has already defeated in this game but must do again. Once you defeat Dethl, you play the Ballad of the Windfish again and the Windfish awakens and takes Link away.

He comforts the troubled Link by telling him that while Koholint Island itself must disappear, it will remain in his memories forever. A combination of such a great storyline and characters combined with childhood memories of playing this game like the Windfish says it will remain in my memories forever!

























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Comments

Friday The 13thPosted: 10/10/2008
I loved Link To The Past. Too bad I miised out on this game.
RiphardPosted: 10/11/2008
good effort. try aligning everything to the center next time. this is me nitpicking. :)
LAUTPosted: 10/11/2008
That game was/is so cool. I've played both versions the normal b/w and the coloured DX version. And it was the first and last:( zelda game i've ever brought to the end. I've also played it on emulator just to rip "the Ballad of the windfish" and to use it as my ringtone(if sombody own's a savegame fromnearly the end of the game please tell me because i want to rip it with alt 8 Instruments).

DX version: there were some differece between the b/w and DX version

1.It's colored :P
2.There is a mice which takes fotos at some points in the game(yuo coult print them too)
3.There is another small 'temple' on the cemetary wehre you can get new clothes(Red vor double power, Blue für double protection)
4.The mermaid don't looses her bra but her pearl necklet

I hope Idon't forgett anything

At last does anybody remeber the order of the swapthingy?
I Think it was: Dogfood-Banas-Stick-Honey-Orchid-Letter-Broom-fish  hook-bra/pearl necklet-flake-magnifier-Boomerang
millerman1983Posted: 10/12/2008
This was my favorite Gameboy game, hands down. I'm not one to replay games but this one I absolutely loved to play again and again. I recall one such event where I was playing it on my bed after dinner while Addams Family Values (not my choice of the two) was playing on TBS. This game has some great memories... it was almost like an escape into another world. Nice article, it's cool when other retrojunkers' lives have parallels in their lives I can identify with... like little league. Haha.
udontknowjackPosted: 10/15/2008
Oh goody goody gumb drops! Another nintendo article. Didn't see that one coming.

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