• 2 years 2 months ago
    • Posts: 587
    I always remember all the girls in my class, I believe was grade 5, hated it, since the most popular guy, Brad, said you could cut the dress off of the female characters and rape them...damn 11 yo women were stupid back then
    http://violencevisceravixens.wordpress.com/
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      • 2 years 3 months ago
      • Posts: 1367
      Zelda 2 is really cool and has its redeeming qualities like
      great soundtrack, enemies, and gameplay innovations

      The only problem is its difficulty is like a sinew curve

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        • 2 years 3 months ago
        • Posts: 847

        But sometimes it's good to do something different for once.
        "Nobody wants to see vampire killers or vampires either! apparently all they want are demented madmen running around in ski-masks hacking up young virgins"-Peter Vincent from Fright Night.
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          • 2 years 3 months ago
          • Posts: 2207
          • Forum Mod
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          I wouldn't really call it a black sheep, more like a red headed step child.
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            • 2 years 3 months ago
            • Posts: 1668
            Pinface wrote:

            Anyone considers them both the black sheeps of their series?

            dictionary wrote:
            black sheep
             
            noun

            2.
            a person who causes shame or embarrassment because of deviation from the accepted standards of his or her group.

            No. Nothing shameful or embarrassing about either of these games. And being preceded by only one game each, they had no 'accepted standard' from which to deviate.

            People who say they are bad games now don't know jack. They were popular in their times, at least on my playground, nobody was talking shit about them. They were no less than awesome.
            tangspot2 wrote:
            Mrs. stake you say some nasty on my threads. Dirty bitch
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              • 2 years 3 months ago
              • Posts: 847

              Anyone considers them both the black sheeps of their series?
              "Nobody wants to see vampire killers or vampires either! apparently all they want are demented madmen running around in ski-masks hacking up young virgins"-Peter Vincent from Fright Night.
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                • 2 years 3 months ago
                • Posts: 263
                Eh, both SMB2 and Zelda 2 were alright. I liked SMB3 and The Legend of Zelda better.
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                  • 2 years 3 months ago
                  • Posts: 847

                  I know about Super Mario Brothers 2 on the history when i read Nintendo Power and the internet, i know but it was a fresh take on Mario's formula.

                  Both Zelda 2 and SMB 2 are black sheeps in the franchises
                  "Nobody wants to see vampire killers or vampires either! apparently all they want are demented madmen running around in ski-masks hacking up young virgins"-Peter Vincent from Fright Night.
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                    • 2 years 3 months ago
                    • Posts: 1367
                    The journey ends here-

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                      • 2 years 3 months ago
                      • Posts: 1668
                      mlauzon wrote:
                      Pinface wrote:
                      "Super Mario Brothers 2"

                      ...something fresh and unique just like Super Mario Brothers 2 and how it does a bit of the RPG elements in it.

                      ...with new stuff just like what SMB 3 was to SMB 2.


                      The thing is, SMB2 was NOT from Super Mario Bros. all the elements for the game were taken from Doki Doki Panic, because NoA believed that the real SMB2 was too hard for Canadians & Americans...so we ended up getting a bastardized game with Super Mario characters tacked onto it.
                      ...yes and no. Doki Doki Panic really began as a rejected Mario prototype. Stars, coins, POW blocks, some sound effects, and warping between levels all originated from Super Mario and were part of the project from the very beginning. The goal was to experiment with making the action and movement mostly vertical instead of horizontal. To do something different for the sequel. Ultimately, they decided it wasn't fun enough and put it aside.

                      This also explains why Zelda 2 was so different than Zelda 1. Nintendo likes to start with a style or control system, and then decide what kind of atmosphere or characters to put with it.

                      Later, a tech expo called Dream Factory asked them to make a game that they could use for promotion and gave them some Fuji TV characters. Nintendo based it on that prototype, added a lot of horizontal action, and tacked on the Fuji characters that were requested. The game was surprisingly popular, leading to the decision to release it in the west, but nobody would know those characters in this market. The obvious choice was to ditch them and return Mario to the starring role.

                      The little prototype that could was also influenced by some things that they wanted to do with Mario, but couldn't at the time because of technical limitations. Just as Miyamoto wanted a Yoshi-type in the original SMB, he wanted simultaneous multiplayer in the sequel. He wanted two players to be able to pick up and throw each other. (Finally able to do this in New SMB Wii.) That didn't work out, but they kept the pick up and throw mechanic for enemies and vegetables.
                      tangspot2 wrote:
                      Mrs. stake you say some nasty on my threads. Dirty bitch
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                        • 2 years 3 months ago
                        • Posts: 148
                        Pinface wrote:
                        "Super Mario Brothers 2"

                        ...something fresh and unique just like Super Mario Brothers 2 and how it does a bit of the RPG elements in it.

                        ...with new stuff just like what SMB 3 was to SMB 2.


                        The thing is, SMB2 was NOT from Super Mario Bros. all the elements for the game were taken from Doki Doki Panic, because NoA believed that the real SMB2 was too hard for Canadians & Americans...so we ended up getting a bastardized game with Super Mario characters tacked onto it.
                        Michael
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                          • 2 years 3 months ago
                          • Posts: 1216
                          I liked zelda 2 slightly better than zelda 1 back in the day, but then, that's not saying much. In both cases, I rented them. Zelda 1 I didn't wind up playing much & really didn't like at all (although I later really enjoyed a game with nearly identical gameplay, neutopia on tg16). Zelda 2 I liked a little more & played a little longer, but still wasn't thrilled by. I really haven't tried either game again since then.
                          signature*WARNING: The above post may be highly opinionated, read at your own risk.

                          Gee Caspah, you're a twicky one!
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                            • 2 years 3 months ago
                            • Posts: 847


                            That was badass fighting Dark Link but i did learned that cheat trick in Nintendo Power to beat him and it worked.
                            "Nobody wants to see vampire killers or vampires either! apparently all they want are demented madmen running around in ski-masks hacking up young virgins"-Peter Vincent from Fright Night.
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                              • 2 years 3 months ago
                              • Posts: 74809
                              look at sig
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                                • 2 years 3 months ago
                                • Posts: 847


                                The hardest Zelda game ever! i remembered when it first came out i got it for christmas with the other oddball in a game series known as "Super Mario Brothers 2" when i was 6 and loved them but this game did introduced me to RPG as i learned the tricks of how to beat this game thanks to the magic of subscribing to Nintendo Power and i managed to beat it.

                                I really like how it departs from the original formula for something fresh and unique just like Super Mario Brothers 2 and how it does a bit of the RPG elements in it.

                                Good thing Zelda 3 for the SNES brought back the formula but with new stuff just like what SMB 3 was to SMB 2.
                                "Nobody wants to see vampire killers or vampires either! apparently all they want are demented madmen running around in ski-masks hacking up young virgins"-Peter Vincent from Fright Night.
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