|as the year of 2001 was in full bloom, nintendo decided to bring some of their classic super mario games back with the gameboy advance. this would soon follow to other game companies to start the same concept, along with doing remakes and some companies making prequels or sequels to their best franchises. square enix, once known as squaresoft, had brought back some of the early final fantasy games in gameboy advance form, and some with the nintendo ds. final fantasy VII became so popular in the series, that a prequel dubbed "crisis core" was made, capcom also brought back the first megaman and megaman x game on the psp. as remakes were being made, we were given ports to some classic games, with some added touches included to either bring some replay value or just for fun. chrono trigger for the ninendo ds is a huge example on that part, as every character sprite, background, and menu layout is there, along with the battle animation. the only difference from the port was that the dialogue was changed from the original snes version, and the music composition was ALMOST on par with the snes version. some added extras for these ports would be, for example, a character sketch gallery, an unlockable game, unlockable characters, or maybe even a "super hard mode" to point out a few. lunar: the silver star recently got remade for the psp, and may just be one of the last remakes of a game ever to happen unless there's more in store during or after 2010. but with the nintendo wii's virtual console releasing classic games and the playstation network having ps1 classics, we may never know if ports and remakes will continue to go full circle|
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