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- 8 years 9 months ago
- Posts: 74809
When I worked for game we sold this really cool X-box gun. It was a sniper rifle with scope but if you removed the scope, butt and barrel it became a pump action shot gun.
the only problem was there are 3 light gun games for the xbox that I know of; House of the dead 3, Silent Scope complete, and stasky and hutch.
If the Ps2 had that gun though it would have been so cool.Are you sure you want to delete this post? Yes | No 
- 8 years 9 months ago
- Posts: 420
The Magnavox Odyssey was the first home game console to equip with a light gun.
Super Scope 6 and Battle Clash aren't the only ones used for the Super Scope, but there are also these tltles:
Metal Combat: Falcon's Revenge (sequel to Battle Clash)
Terminator 2: The Arcade Game
Bazooka Blitzkrieg
Lamborghini American Challenge
Tinstar
X-Zone
AND
Yoshi's Safari
Remember that arcade game called Area 51?Are you sure you want to delete this post? Yes | No - 8 years 9 months ago
- Posts: 74809
I dunno, its a pretty good question... could be alot of reasons
light gun games are super fun but they just dont seem to make the money like they used to any where but in arcades and even that seems to be on the downward slope.. for whatever reason i think thats why they havent come out with any thing for it.. besides i'm not sure how well the super scope sold, i mean i had one and a few games for it but the design for it was bad in my opinion, like as bad as the virtual boys design.. it was uncomfortable and relativly hard to aim..
money could be it also nintendo would have had to research or buy the rights to making a lightgun interface for newer tv's that didnt include a little box to aim with like the superscope. also the cost of developing games that might not sell well with these devices might not have seemed like a great idea even if they didnt develope the light guns themsleves.. i mean nameco made the gun-con and the gun-con 2 for the PS and the PS2 but they also had games already to work with it that they just need to port to the system, nintendo didnt have that and probably didnt have that agreement with a company that did, it speaks to the fact of nintendo's limited relationship to 3rd party developers.. sega could have pumped a house of the dead to the cube (and i would like to know why they didnt try) but i'm guessing the house of N might have said no (or sega wasnt thinking of it).. but that doesnt explain why they grabbed up the rights for Resident evil then, you know?
Nintendo's marketing for the little cube that could might say it also.. they pretty much completely marketed it to 2 types of people.. retro-nintendo fans (which is why i have a dusty cube myself) and kids.. nintendo pushed the cube (and the 64 for that matter) on parents as a safe system for kids, so my guess is that if parents found out that there was a gun thing for it that they would have lost that support.. nintendo's crazy like that..
yeah longer post then i expected to do but i think its alittle of all of these.. maybe they'll learn like they did with Internet support that people want these things, or at least the option, but like some one said above, the controler should act as a light gun also so maybe it will work out.Are you sure you want to delete this post? Yes | No - 8 years 9 months ago
- Posts: 74809
Just a thought..
as TV's are going HD and the next gen consoles are obviously compatable with non-HD screens, is it likely that light gun game will be harder to produce.
example: because the main TV type in england it 50Hz and a much smaller number of people have 60Hz TV's, the light guns are generally not 60Hz compatable. This is because the frame rate.
The light gun must pick up on an exact image and process it as a hit or a miss. However a 60Hz screen produces the next image to soon for guns to pick up the information.
As HD TVs have more lines on the screen and produce a more complicated image than a regular TV, is this going to have similar consequences? Would a light gun game be only made for one or the other?Are you sure you want to delete this post? Yes | No


