Original nintendo/sega games were always ruled by as boss factor. Now a days, they seem to be fading away in games, turning into level objection completion. The last game I played with good boss fights was Metal Gear Solid 3. I'm somewhat tired to say my whole point here, so I'll cut to the chase. Are bosses a dying breed?
Well I have to agree with that statement. I think games nowadays are way too easy in general. For example a game like Halo 2. Everybody says this game is so good and stuff. Well I hated it because it's way too short and the bosses are way too easy.