Super Smash Bros. Melee (2001) Review

An in-depth review of this must-have Nintendo Gamecube title

As an avid Gamecube owner, Super Smash Bros. Melee was THE game that made me want to purchase the system. It was a true successor to the Nintendo 64 original, and today I'll be sharing my own summary and review.





Story

Well I can't really place anything together on this one, but from what I can gather from the introduction of the game, a bunch of trophies displaying Nintendo characters all come to life and beat the living stuffing out of each other in a fight to the death.


Game Modes

As you go through the menus, there are a slew of game modes that you can choose to play. Though I won't cover the multiplayer features, I can give out what you get in the single player experience.

Adventure - In this mode you go through different sidescrolling stages and do a bit of platforming. On the way you'll be fighting some familiar characters, as well as going through bonus rounds to collect trophies, while making it to the end to face Bowser.

Classic - Play through stages in the old fashion of the N64's Super Smash Bros. title and play through bonus stages such as "target test" and "race to the finish", and defeat Master Hand.

All Star - In this mode you fight every last Super Smash Bros. Melee character once you unlock everyone. You'll have to use healing items sparingly.

Event Matches - Here you go through different tasks to complete a match, each with a unique objective to complete. Sort of like a more creative take on the Weapon Master missions from Soul Calibur.

Target Test - Use your platforming skill to break ten targets while dealing with moving platforms.

Stadium Section - Two modes are available in this section as follows:

Home Run - As a chosen character, your goal is to knock a sandbag around and then use a powerful bat to knock it as far as it can reach from the damage incurred.

Multi-Man Melee - Fight and survive as you beat down a huge number of wireframed foes, or go for a true test as you see how many you can defeat in Cruel Melee.




Gameplay

As far as the engine for this game goes, the game is fast and frantic and definitely keeps the tension going when playing through the modes. You have the option to change your stock of lives and the difficulty to your liking for Adventure, Classic, and All Star. Fighting throughout the stages nets you items that may help, or cause trouble. You can find food and other recovery items to help you restore your energy, or use weapons such as a bo-bomb, a beam sword, or projectile weapons like the ray gun to aid you for an ongoing battle. Some items come in boxes as well.

And just like the original Super Smash Bros., your characters don't rely on health, but rather a percentage system, as which you need to keep it low, while attacking enemies to make their percentage high, as so they'll get knocked into the stratosphere. Each character has their own strengths and weaknesses in tiers, so choose yours wisely!

While going through the game, you'll unlock trophies by the conditions of finding them through Adventure Mode levels, or by purchasing them with coins, which you can get from going through single player modes.


Graphics

For this being an early Nintendo Gamecube title, the environments and characters look crisp and detailed, as well as the items. The food items are all 2D cutouts, but they aren't really that bad, right?

The stages that you fight on each have their own graphical substance, such as the Pok'emon Stadium changing to different forms, while others such as the Star Fox Lylat stage give off a great aerial atmosphere.


Sound

The high quality sound effects of punches and swords clashing together really adds a nice touch to the gameplay, as well as the grunts and sounds of the characters playing. There's even some sound effects used for the stages alone, and many that are appropriate for the gameplay.

The music has a great orchestrated score of familiar Nintendo tunes, as well as some catchy remixes.




Control

Taking effort into controlling the characters as well as their movesets shouldn't take much time at all to master for newbies, but once you get the hang of it the controls will be as smooth as butter.


Final Verdict

With a fresh new coat of paint and a handful of game modes, this game is impossible to put down. Although I didn't cover multiplayer, you may find that feature to be where the game really shines, as you can fight up to three friends. This is definitely worthy for a purchase for those with a Nintendo Gamecube or ones that plan on buying one. And hey, they're dirt cheap nowadays!

Well, I hope you guys enjoyed this review. See ya on the flipside!


Log in to comment on or rate this article. You can even write your own!
Comments
    superporygon Posted 1 month 9 days ago
    i planned to make my own super smash bros article
    hopefully i can add good info and retrospects and such
    Queen_of_Royalty Posted 5 months 16 days ago
    S T I N K Y
    Deleted Posted 1 month 10 hours ago
    Please elaborate what is
    The Ronin Identity Posted 5 months 17 days ago
    love Smash Bros. and i must agree multiplayer is incredible!
    soc27cer Posted 5 months 18 days ago
    for something to be considered retro, i think we should have forgotten about it, and then rediscover it. but im sure it will be a good article to rediscover in ten years or so.
    randomuser2349 Posted 5 months 20 days ago
    I gave this a thumbs up.
    vkimo Posted 5 months 20 days ago
    I don't see the point in closing your main account...only to login with an alt moments later. SSBM is an amazing game though. I'm deadly with Ness.
    Benjamillion Posted 5 months 20 days ago
    oh you can be sure that i'm closing this one too, just as soon as i'm done dealing with the dufus in the other comments
    Benjanime Posted 5 months 20 days ago
    lol, i like how anything past the year 2000 gets no respect on here, yet there's a damn 2000 decade button in articles. and this isn't even the first early gamecube game i reviewed. there was also super mario sunshine! oh wait, what? what was that you guys said? the early 2000's aren't retro even though it's already the year 2012? well fuck me, i guess i oughta stop writing articles altogether. anyone want me to close my account? did i hear a yes? well okay then :)
    daash Posted 5 months 20 days ago
    Doesn't your Mario Sunshine article have like the worst rating on the site? We know you like writing about video games on the Game Cube and from the early 2000's. But the powers that be and the general public do not want to read your reviews on Game Cube games. This is more suited towards a low traffic video game forum than Retrojunk.
    Benjamillion Posted 5 months 20 days ago
    the general public being the new people here? yeah, they obviously aren't aware of the 2000 decade deal here. and who said i liked reviewing gamecube games? the only REASON why i reviewed them is because they were from the early 2000's! did you not get what the original post said?
    daash Posted 5 months 20 days ago
    Don't get angry at me because no one likes your reviews. Your Mario Sunshine review got over negative 50. That's a sign you shouldn't write about it. And yes...I get what your original post and shit said. But 2000 doesn't mean 2000 and beyond. And besides, the gamecube isn't that retro. The Wii basically uses the same graphics.
    Benjamillion Posted 5 months 20 days ago
    and do you wanna know why it got a negative 50? because some arrogant dickhead took advantage of the voting glitch before it got fixed here and claimed that he didn't do it, when he kept voting up his own article. and there you go, saying that something from 2001 isn't retro. but obviously you don't even know what a decade is if you STILL don't get what i said. "2000 doesn't mean 2000 and beyond"? that's certainly not what i said when i explained it. it's as if you're neglecting it, actually
    Benjamillion Posted 5 months 20 days ago
    also, it clearly says "2000s" as a decade, so it IS 2000 and beyond, as long as that s is there, but my primary focus was to review anything up to the year 2003. but oops, i guess i can't do any of that because there are new people such as yourself denying the use of the 2000s decade going further than just that one year, so clearly the 2000s decade shouldn't serve a purpose if you're going to be negative about it. hell, anything up until the year 2004 feels retro to me, because let's face it, this past decade just flew over us. i don't know why you people can't just throw a bone and understand that
    daash Posted 5 months 20 days ago
    Because clearly we would be having this conversation if everybody liked your article. You have many talents, reviewing game cube games isn't one of them.
    Benjamillion Posted 5 months 20 days ago
    oh you're funny...
    MrCleveland Posted 5 months 19 days ago
    I gave it a thumbs-up for defense. You make good articles and I learned a lot from you!
    FruitcakeMan Posted 5 months 16 days ago
    2001 is only 11 years ago. Why does it count?
    randomuser2349 Posted 5 months 20 days ago
    Why close your account just because someone gave you a thumbs down? I've seen countless articles start off with negative ratings before rebounding to positive.
    Besides, your Super Mario Sunshine one was someone taking advantage of a glitch.
    Score:
    2
    More from Benjanime
    © Retro Junk | Contact | Report a Bug | Privacy Policy | Advertise