Why Retro Games Rule

Old School > Modern Gaming

Why Retro Games Rule

[align=center][i]Old School > Modern Gaming[/align][/i]



As a kid, Christmas was really nothing more than “new video game machine” day to me. In fact, the only reason the holiday season meant anything to me at all was because on the 25th of December, I knew I was going to end up owning a new gaming rig of some kind, be it a console, a handheld, a computer, or some other electronic device.

When I was a wee young lad, video games were not just an interest to me, they were an absolute obsession. When I was not playing them at home, I was reading about them in EGM or Game Players Magazine, or daydreaming about creating my own fantastical title on the playground. I even refused to accept paper money as birthday gifts up until the age of ten. Why? Because this was the 90s, and coin operated arcade games did not have slots for dollar bills yet. Long story short: if something did not allow me to play video games, or have some sort of oblique tie to gaming, it was practically worthless to me.


...although to be fair, I don't remember running into HER in that game...


Since I was such an avid gamer as a kid, you would think that I would be a pretty hardcore gamer in my mid twenties. In all reality, however, I do not own ANY of the modern gaming devices, and I probably spend more time playing the pre-installed games on my phone than I do anything on a dedicated gaming platform. As much as it pains me to say it, I am not really what you would call a gamer at all these days.

You may be wondering why that is the case. There are really a lot of factors at play here, but the big one is that I just do not have the time to get into modern video games. With so much going on at work, and school, and with my writing and my social life, there really is not a lot of time left over for trifling things like eating or sleeping, let alone kicking back and playing through all 400 hours of The Elder Scrolls V. And let us not forget that those damn things are EXPENSIVE, too - a brand new Xbox, with two games, two controllers, and an online subscription will run you almost $500 when its all said and done, and that is WITHOUT a lot of the necessary add-ons, like a headset and HDMI cables.


So it's either this, or college tuition. Choose wisely.


Although there are a lot of great modern games out there, the brutal truth is that modern gaming in general has very little appeal to me. As much as I loved video games up until I graduated from high school, the entire industry has changed, and in my humble opinion, not really for the better.

Despite the impressive technologies behind modern gaming, I still think that the games of yesterday were far, Far, FAR superior to the games of the present. Not only that, but I think the entire cosmos of gaming - the world of video games, if you will - was in a lot better shape circa the mid 1990s. After a little bit of dwelling, I came up with seven reasons why I believe retro gaming is better than modern gaming - and after taking a gander at my list, I do not think ANYONE would be able to argue to the contrary.

SEVEN REASONS WHY RETRO GAMING IS BETTER THAN MODERN GAMING


REASON NUMBER ONE

The Graphics And Sound Really Have Not Gotten THAT Much Better



The only difference is that one of these games is supposed to suck.


OK, this one sounds like it can be VERY easily refuted, and in SOME ways, I suppose it can. Clearly, video games today are using WAY more technological fire power than the games I grew up with. Obviously, Batman: Arkham City is more advanced, graphically and audio-wise, than a game like Sonic the Hedgehog CD or Metal Slug, but does that really mean that the games of today are BETTER than the games of yesteryear?

Certainly, games today look WAY more realistic than they did in the mid 90s. Comparing the visuals for Gears of War 3 and Earthbound is like comparing a fighter jet to a crop duster - one is state of the art, and the other is just plain basic in design. However, both do essentially the same thing, and one could argue that the outdated one actually does a better job of the same task, since it IS more simplistic and rudimentary. The same way the special effects in the original King Kong looked more appealing than the special effects in the remake from the 1970s, I personally think the games of 1993 looked more interesting and enticing than the games of the current. Gunstar Heroes, Contra III and Popful Mail were all games that, despite having pretty much the same hardware limitations, all had a certain visual aesthetic that made them stand out and look discernable from one another. Now, if I were to put a screenshot of Homefront, Metal Gear Solid 4 and Call of Duty: Black Ops side-by-side (with the HUD removed), could any of you REALLY tell me which game was which?

There are definitely some exceptions, but when I think of modern gaming, I think of various shades of grey and brown. Everything is so grimy and grainy looking, instead of being pastel and vibrant. The games do indeed look lifelike, but at the expense of originality - I, for one, would be hard pressed to call a game like Duke Nukem Forever or Uncharted 3 prettier than a game like Super Metroid, Phantasy Star IV or even a Nights into Dreams.


Pretty much the dopest music EVER, don't you think?


The same can definitely be said for audio. In the 90s, video games were built around solid, memorable, and catchy tunes that turned bleeps, bloops and chip tune noises into cultural anthems. Today, video game music is either a.) licensed stuff we have heard a billion times before, b.) generic sounding orchestra arrangements or c.) annoying, quasi-ironic music designed (but always failing) to emulate or update old school video game tunes.

As far as the audio-visual dynamic is concerned, the video games of today are without question more advanced than the games we grew up with. Unfortunately, more advanced is not necessarily a synonym for better, and I d take the simple charm of Sonic the Hedgehog 3 or Chrono Trigger over Heavy Rain or Assassins Creed anyday.

REASON NUMBER TWO

Three Words: NO. LOADING. TIMES.




This one, I believe we can ALL agree upon.

Since video game hardware and software is more complicated these days, that means we have to do something that was pretty much unfathomable in our youth - we have to WAIT for inordinately long times to get our game on. As awesome a game as Forza Motorsport 4 or The Legend of Zelda: Skyward Sword may be, the unavoidable reality is that if you want to play either of them, you are going to have to sit there for long periods of time as you progress from screen to screen. This, clearly, is a major pain in the ass.

However, if you want to play any number of old school classics - from Tecmo Super Bowl to NHL 94 to Final Fantasy III - all you really have to do is turn on your console and VOILA! Instant game time. If you wanted to play an arcade game like Street Fighter II or Final Fight, the MOST you would have to do to start a game would be hitting ONE button after plunking down your token. Really, the only delay time between you and some old school gaming is dependent on how quickly you can mash the start button - a sharp contrast to modern games, which often require MINUTES of waiting time in between gaming sessions.

REASON NUMBER THREE

Our Controllers Weren't AS Ridiculous



But at least you got a free copy of Eternal Champions with it!


Look, I am not going to sit here and tell you that we DIDN'T have some downright goofy controllers back in the day. In fact, we had TONS. . . probably as many as we have today, if not more. The difference is. . .and this is a BIG difference. . .is that for the most part, those super-expensive, super-elaborate peripheral controllers were mostly optional, or usable for only a select few games. Yes, if you wanted, you could plug in the Power Glove or Sega Activator or a Super Scope Seven or a Menacer if you REALLY wanted to, but at the end of the day, you could always rely on your standard control pad to get you through whatever you were playing.

Today, however, that really is not the case. Between the Wii-mote, the Xbox Kinnect and Playstation Move, you really do not have much of an option when it comes to playing set-ups. Yes, you COULD resort to a standard control pad for MOST modern games, but that brings up yet ANOTHER gripe I have with modern controllers.



When you look at these two controllers - one for the Super Nintendo, and the other for the Xbox 360 - which one just looks more intuitive and comfortable to you? The SNES pad consists of just four face buttons, two shoulder buttons, and the standard start/select buttons, alongside your traditional directional pad. It is simplistic, but it gives you enough options to have a deep, nuanced gaming experience with just about ANY genre of game play. The 360, however, has four face buttons, FOUR shoulder buttons, and three…COUNT EM, THREE!…pads for directional movement, IN ADDITION to a the start/select tandem AND a button that brings up a central multimedia hub for the player. Seeing as how most 360 games only use HALF of the standard controller buttons, this often forces game developers to include superfluous, contextual elements in games JUST so those wasted face buttons do something when you press them.


They might as well be honest and just call it the "Buyer's Remorse" edition.


And then, there are all of those completely needless plastic peripherals that get shoved down our throats seemingly every year. Nintendo wants us to use a Balance Board, the guys that made Skylanders want us to use ACTION FIGURES, and do not even get me STARTED on all of those Guitar Hero / Rock Band style games that have the gall to ask you to pay $500 USD for make-believe musical equipment. Sigh. . . Doesn't the sight of all that useless plastic make you long for the days of lima bean shaped Genesis controllers and six button arcade pads?

REASON NUMBER FOUR

We Had Options When It Came To Our Gaming Opportunities



One of the most awesome things ever...as long as you could overlook the 20-minute battery life...


Today, if you want to play a video game - a REAL video game, and not some crappy, half-hearted app designed for a smart phone or a tablet - you really only have four options. You have what Microsoft, Sony or Nintendo gives you, or you have to make do with the scant releases coming out on your computer.

Now, let us go back to 1995, shall we? At that ONE point in time, we had ALL of the following available for our gaming pleasure:

The Super Nintendo, The Sega Genesis, The Game Boy, The Virtual Boy, The Sega CD, The Sony Playstation, The Atari Jaguar, The 3DO, The Game Gear, AND the CD-I, not to mention tons of games available for our PC and Dos operating systems, and ESPECIALLY not to mention all of the backlogged titles readily available for the NES, the Lynx, and the Sega Master System. And if that was not enough, we even had all of those Tiger Handheld games, if batteries were at a premium or something.

And then, there were these things called arcades.


Belinda Carlisle was right: Heaven REALLY is a place on Earth


Believe it or not, not only were arcades available in the United States, they were actually thriving, too. With just a couple of quarters in your pocket, you could experience state-of-the-art thrills and chills, blasting through Mortal Kombat II, Virtua Fighter and Darkstalkers the way they were intended to be played, on a dedicated cabinet, complete with that sweet, sweet CRT glow and soda stained low kick buttons.

Back in the day, you definitely got a lot of diversity in your gaming experiences, which is something that is completely lacking in today s gaming world. . .an aspect which, obviously, hinders and hampers the entire industry at the present.

REASON NUMBER FIVE

We Had Original Games, And Not Just The Same Old, Same Old



A game you would NEVER see in today's market...and that's not just because intelligent design proponents would probably boycott it


Don't call me a revisionist - I know full well that there were PLENTY of rehashes and rip-offs back in the 16 bit era. There were plenty of horrible games derivative of beloved works, and there were more horrendous licensed games than you could shake a stick at. Even the franchises we LOVED sort of had a tendency to trot out the tried-and-true in lieu of innovation. . .Mega Man 5, Castlevania: Bloodlines and Sonic and Knuckles, anybody?

The difference between now and then, however, is that even though companies STILL had a habit of releasing recycled material or yearly updates, they also had the ability - the WANT, even - to create ORIGINAL titles, too.

Nowadays, game developers are pretty much screwed into ONLY investing effort and money into projects that are GUARANTEED to turn a profit. That means most developers are too afraid to take a chance on an unproven property, let alone an entirely new I.P. So if you are wondering why we are STILL getting Tony Hawk, Harvest Moon and Dance Dance Revolution games. . .there you go.

In the mid 90s, however, even the biggest video game developers had a desire to experiment and wheel out new, original titles. Yes, Nintendo was all about the Link and Mario circa 1994, but they were also giving us titles like Earthbound, UniRacers and Kirby s Adventure, as well. Sega made a ton of money off the Sonic and Phantasy Star games, but they were also investing money in titles like Comix Zone, The Ooze, Gunstar Heroes and Ristar. Even the companies we rip on today for giving us the same old, same old - namely, EA and Square - were releasing titles like The Haunting! and EVO: The Search for Eden to accompany the bajillion dollar Madden and Final Fantasy franchises.


Yeah, this is way better than having a new Earthbound game, isn't it?


Sadly, fewer and fewer companies are willing to explore new ideas in gaming - which means there is DEFINITELY a greater dearth of creativity than there was a good twenty years ago for the industry.

REASON NUMBER SIX

Our Games Actually Provided A Challenge



The mere sight of this arcade cabinet ought to be enough to get any early '90s child's blood pressure rising...


One of the problems I have with games these days at that they are just WAY too easy for my liking. Yeah, there are a few games out there that provide a challenge, but the aggregate difficulty for gaming has dropped CONSIDERABLY over the last two decades.

Back in the day, we would spend months. . .sometimes, even YEARS. . .trying to conquer certain titles. When you played a game like Mike Tyson s Punch-Out!!, Heavenly Guardian or Super Monaco GP, it was pretty much a given that you were not going to beat the games in under a week (which is the average length for most MODERN games, in case you were wondering). This is something that, in my view, changes the entire gaming dynamic, and not for the better.

You see, the old school games were more like pieces of music than they were modern gaming offerings. To play the old games, you had to develop a certain rhythm, and develop skills that were specific to that individual game. You had to memorize, and strategize and play each level perfectly, as if you were performing a piano medley note by note. One misstep, however, and all of that went out the window - if you did not have a game like Battletoads or Ninja Gaiden II firmly mapped out in your skull, you were pretty much on the road to virtual ass beating after ass beating.


Basically, if the game wasn't in here, you were pretty much effed


And this was BEFORE the Internet, too, so we could not just go to gamefaqs and look up a cheat code, or hit up YouTube and figure out what we are supposed to do to solve the puzzles in Goof Troop, A Link to the Past or StarTropics. Our options were limited to cafeteria gossip, the occasional hint from a video game magazine, and most of the time, good old fashioned trial and error. You young turks may not believe us, but back in the day, we actually used to draw maps with pencil and paper to use as guides for our gaming experiences. . .if you even remember what pencil and paper looks like, that is.

Needless to say, video games today are WAY easier than they used to be. Just about every game released these days includes a beginner mode, and do not even get me started about all of those challenge-less NON-GAMES you will find on the Wii and the DS. Granted, games today may be way longer and more massive in scope than anything we played on the Genesis, but it is EXTREMELY rare to find a modern game that captivates you for years and years the same way Super Metroid, Tetris Attack and Snatcher gave us half a decade of extended game play. In our day, beating a video game was like triumphing over technology, this thing that gave you a REAL sense of achievement. Today? Its an event so commonplace that it doesn't even elicit a reaction out of gamers anymore. I mean, really, when was the last time you felt a sense of accomplishment after completing a video game? That sense of pride used to be a commonality with gaming - and now, it is virtually nonexistent in the medium.

REASON NUMBER SEVEN

For Us, Gaming Used To Be An Experience



Pictured: the best 60 plus hours of my third grade year


When I think about retro gaming, I think about singular experiences. Each and every time I played a game, I was drawn out of reality, my brain placed in a vacuum outside time and space, with my neurons and nerve endings virtually tied to the game. My head might as well have been super glued to the screen. . .for that hour or so of gaming, there was nothing go on in this universe other than me, the computer space, and an overwhelming desire to triumph over the machine.

Today's games simply do not absorb you into the experience the way the old school games did. Since we are the multi-tasking age, it seems as if we lack the want or attention span to just pour ourselves into one focal area for a prolonged period of time. . .there always has to be distractions of some kind going on around us.

The next time you are around a bunch of kids playing a video game, pay close attention to their behavior. Every few minutes, they'll pause the game to check their text messages, or they'll take a break from the game to scour the web browser on the console. Even in the heat of the virtual battle, they are periodically pulled out of the experience, as that on-screen indicator pops up to let them know that one of their friends is online, too. At no point does it seem as if it is truly just them and the video game locked in symbiosis. . .and in a lot of ways, the competitive aspect of gaming has been diluted even WORSE than the single player experience.

Some of my all time favorite gaming experiences occurred in head-to-head battles - an awesome back and forth brawl in Super Street Fighter II, a triple overtime thriller in NHL 94, or a game of Bomberman II that came down to the very last second. Playing these games, there was always the great variable of the other player, because they were right there beside you the entire time. You could give them a stern pre-game glare, or send them a playful push after you defeated them. Hell, if you really wanted to, you could even sock their baseball cap over their eyes and score a few free shots. The social component was something that not only changed the experience, it was something that pretty much MADE the experience, whether you and your sibling were using teamwork in Bubble Bobble or you and five complete strangers were united in a struggle against the arcade version of X-Men.


The fact that today's generation will never get the opportunity to experience THIS is one of the saddest things I can think of...


Thanks to online play, however, we have lost that socialization aspect of gaming. Yeah, you can say that playing World of Warcraft and Halo with an online guild or clans create stronger social ties, but at the end of the day, it is all machine-assisted. Its not the same thing as being able to see the kid that kicked your ass at Mortal Kombat II at school the next day, or even hanging out with your buds and setting up a mega-terminal to play Doom II death matches in your mom's basement. Yeah, you can post a video on YouTube of you getting five stars on Guitar Hero, but it just is not the same thing as having an entire arcade crowd gather around you as it looks like you are about to break the high score on Galaga, or officially vanquish Goro for the first time in neighborhood history.

Unfortunately, the kids of today will never get to experience that. They ll never know the joy of writing down passwords instead of saving a game, nor will they experience the wonder of hearing that token machine turn your quarters into magical currency. They will never enjoy that feeling of wrapping the wires around a controller pad after a hard days gaming, or trying to find the instruction manual before you return a rented game back to the video store, or even know what it s like to play a game without using analog sticks.

And in that, I think we should all feel pretty fortunate in knowing that, in our lifetimes at least, we got to experience video gaming at its absolute zenith.


HELP PRESERVE OUR GAMING HERITAGE: [color=red]KEEP KICKING IT OLD SCHOOL.[/color]


James Swift
is a freelance writer currently living in the metro Atlanta area and the author of How I Survived Three Years at a Two-Year Community College: A Junior Memoir of Epic Proportions and Mascara Contra Mascara: A Tale of Two Masks. He really, really wants to play some Sega Genesis after writing this article.
My Twitter:twitter.com/jswiftmedia
My Youtube Channel:youtube.com/user/JSwiftMedia
My Blog:internetisinamerica.blogspot.com



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Comments
    memboy12 Posted 1 year 3 months ago
    i'm frm the NES & the SNES era too
    but i miss the oldschool mario
    killingjoke Posted 1 year 4 months ago
    this generation is dominated by shooters which I dont care but a select few. I enjoyed the games in the NES era. It was easier to be impressed when I was a kid, nostalgia always plays a big part
    nwa88 Posted 1 year 4 months ago
    Excellent write-up. I couldn't agree more about #1 either, especially in regards to the palette and the push to make everything seem realistic instead of interesting and unique.

    I think there is particularly something to be said for the graphics and sound of yesteryear. Since the graphics and sound could not be realistic, they made them distinct instead. When you played Super Mario Brothers, it didn't look or sound like anything else, not on TV, in the movies, or in reality. The majority of modern games now that are not RPG/fantasy based type of games use technology to make games look just like movies or television. Some people are very impressed by this and so more money gets poured into that endeavor, but you really just end up with games that look less fantastic, less distinct from reality or the media we are already so accustomed to.
    CygnusDestroyer20XX Posted 1 year 4 months ago
    For the most part, I highly agree with this article. Just recently, I decided to build my NES collection again, something I've been meaning to do for years now. This coincided with an increased feeling of burnout in regards to the modern consoles. There are some excellent games available today, in regards to visuals, story, and gameplay, but the achievement/trophy system of the Xbox 360 and PS3 have kind of killed these consoles for me. I got into the mindset of getting as many points as I could from a game, even playing certain games 5 or more times to get the 1,000 points.

    Retro games, especially those on the NES, have the nostalgia factor for me and I prefer the 8 bit soundtrack and chip tunes of those games to the advanced, fully composed orchestral music of today. Some of my favorite video game themes are the title screen music for Mega Man 3, Air Man's stage from Mega Man 2, the Moon Stage theme from Ducktales, and the intro theme for Ninja Gaiden 2.

    I also prefer the simplicity of the older consoles. You can pick up a controller and just play a few levels and have a good time. In modern games, at least when I was playing them regularly, you check out the achievements on a web site and print up the collectibles guide before even popping the game in the system.

    I just find it a whole lot more satisfying to play NES, Super Nintendo and Genesis games than playing the modern games. I'm sure Arkham City and Skyrim are phenomenal gaming experiences and I may play them eventually, but to me there's nothing like putting a cartridge into an actual NES console, either top loader or toaster style, and picking up the controller I was so familiar with as a child. Any younger readers of this site who haven't played classic games like Castlevania 3: Dracula's Curse, Zelda 2: Adventures of Link, Little Nemo The Dream Master and Mike Tyson's Punch-Out!, to name but a few, really should check out them out.
    kingleoice Posted 1 year 4 months ago
    It's okay I guess
    CartoonFanatic Posted 1 year 4 months ago
    Very well detailed article, I'll give you that but honestly, I disagree. All you 90s dickriders need to understand that TIMES HAVE CHANGED. Honestly, 2000 gaming have revolutionized the way we game and in my opinion for the better.
    My brother used to play multi-player games with my cousin all the times and since he moved, they have been able to still play games with each other through the PS3. You would have never been able to do stuff like that in 90s with any gaming platforms back in the day. Another reason is the arcade. Obviously, the arcade wasn't going to stand the test of time because you can play all the arcade games on the PS3, at home, for FREE. What is so wrong with that? Back in the "90s" you had to go to the arcade and pay to play their games for a limited amount of time. Now be honest, which would you prefer?
    Another thing that crossed my eye was the we didn't have the same old same old. The reason why Madden is still going strong is because people still buy it.Its a BILLION DOLLAR COMPANY! If you had a billion dollar company for making one game, wouldn't you still make it. Same with Mario. Mario is the same thing over and over but people still buy it regardless so what is the difference?
    thechamp1985 Posted 1 year 4 months ago
    I own a PS3 as well as an Xbox 360. As much as I enjoy using them, it isn't the same as when I would play my sega genesis/cd or go to my friends house to wear out his super nintendo. Man, if I could go back in time......
    WhenDovesCryyy81 Posted 1 year 4 months ago
    LOVED your article!!! I couldn't have said this better myself!
    mikemonmouth Posted 1 year 4 months ago
    yeah dude i can't play games other than madden unless they're from nes or super nes or genesis i guess nothing else tho
    WaveBoy Posted 1 year 4 months ago
    And let me just say that Zelda: Skward sword is flippin' amazing. XD
    I will 'never' play a 3D Zelda game ever again with traditional controls.
    WaveBoy Posted 1 year 4 months ago
    As far as modern gaming goes, I only stick with Nintendo. I've been in love with Nintendo since the 80's like a lot of you have. The Wii however has been nothing short of amazing(Best console since the SNES imo), considering the retro rebirth with titles like mega man 9, Castlevania ReBirth ect ect. And when motion controls are done right they're absolutely jaw dropping as seen in Metroid Prime 3(Now that's the future for first person anything), Resident Evil 4, Wario land Shake it, Zack & Wiki and the like(forgot those laggy HDTV's, CRT all the way baby!). Plus the 3DS is pretty darn amzing in it's own right because of the obvious 3D effect itself. :D

    That aside, I've got no interest in the PS3 or anything XBOX....I don't care for the exclusives, everything just seems like a big interactive hollywood movie with archiac and dated clunky controls set in a Grey and brown post appocolytpic setting with the lead character beinga stubble sporting macho grunt taking down hords of Testosterone juiced Aliens or for the most part 'Marines' yawn....

    and with the constant releases of tired franchises like Call of Duty and Gears of war that get far too much praise then they should. Halo is another one. Yet i despise GTA mostly.....

    Take me back to the 80's, the golden era of gaming with the NES which was just amazing. I still remember playing tons of Super Mario Bros 2, Kid Icarus, Punch-Outt!! Mega Man 2 and the like while Combined with cartoons like Captain N: The Game Master, TMNT and the Super Mario Bros Super Show....i wasbasically in heaven.lol

    Plus my big haired and permified baby sitter would
    always help me get further in Kid icarus, while even suprising me with
    the code to get to Mike Tyson in Punch-Out!!. ;O
    Spectacular66 Posted 1 year 5 months ago
    I suddenly miss the days with my SNES playing A Link to the Past and Tiny Toons
    jpdraven Posted 1 year 5 months ago
    I liked this article. Ya know I think back to the late 70's into the 80's when I was growing up and we really had the "explosion" era.

    In my day the arcade was still a literal space in a mall or restaurant, computers, Atari, Colecovision, and Intellivision were all brand new ideas, taking the arcade into the home.

    Lemme tell ya, those early games were addictive. It was the coolest thing growing up in the birth of the technology age.

    And YOU'RE RIGHT, back then we had MANY MANY choices as to what game systems we could play, BUT I think the KEY thing is that we had ORIGINAL GAMES and obscure games, and there were plenty of them.

    There are only a few game titles I think really hit it off and are original recently, Batman Arkham Asylum and Arkham City, Resident Evil, Battlefield and Call of Duty are up there, BUT for the most part the most popular long standing games are all 80's and 90's born titles and characters.

    The list of games from "back in the day" far outweigh the recent blockbusters.

    Star Wars or Lucas Arts however I feel has done an insanely good job of expanding the Star Wars Universe to all ages over the complete Arcade Game History.

    Anyhoo, awesome article and HAVE A VERY MERRY CHRISTMAS, 8 CRAZY NIGHTS, or whatever else you might celebrate that I am not aware of!
    memboy12 Posted 1 year 5 months ago
    i like old and new games
    The Nomad Posted 1 year 5 months ago
    Great article, do not necessarily agree with you, but a great read. Thumbs up.
    Superscope68 Posted 1 year 5 months ago
    I remember playing Sonic the Hedgehog, I made it to the end and the screen froze on me...the music continued to play, just the picture froze; I was so irate I punched my SEGA system and broke it. A costly mistake that I vowed never to punch a system again. Sadly the same can't be said about my controllers:(
    I greatly enjoyed this article, well done!
    80sbaby513 Posted 1 year 5 months ago
    Northgate Mall by where I live has that X-Men arcade played it the other day it's still great.
    Kazenji Posted 1 year 5 months ago
    Yeah for reason number 7 theres plenty of new games that can draw you in and before you know spend hours playing it....but if your judging games on the Call Of Duty games you need to keep looking around.
    emax4 Posted 1 year 5 months ago
    I'll always be a fan of the newer games, but the same goes for old games. Think about home consoles too from back in the day. When you got better at a game and beat it, then what? Chopper Command just stopped and the board-clearing sound was just slowed down. Some games like Berzerk and Asteroids repeated endlessly. Later on, some games allowed for end scenes and credits, but how many of us got to finish every game we purchased or rented? I'm not saying everyone can do that now, but the options were limited.

    From a manufacturing perspective, people newer to games aren't going to go for older graphics. On top of that, how many Pac Man clones was there a need for, and the same for Galaxian and Galaga? At least Mortal Kombat didn't go the same route as Street fighter and have a new version with a few characters every x months.

    And loading times... :) The Sega CD version of Mortal Kombat got dinged for its loading times when playing Shang Tsung. Even Atari had a few games later on that when booted up, would show the copyright date and the Atari name. Yeah, it's a few seconds, but how much of in a hurry are you when it's your leisure time anyway?

    Times change, people change, technology changes, so everyone adopts. When you're not playing the same game constantly, it's nice to play it again after so long. Hearing the sounds and seeing the graphics reminds me of being a kid. But I do like the visuals of modern games and having things look realistic. There was a sense of using your imagination of retrogames, but with modern games, it's as if fantasy has become reality.

    memboy12 Posted 1 year 5 months ago
    hey im an oldschool gamer too
    and I still have all my old school games
    but i do miss the ol' school gameroom days tho'
    i mean i played street fighter too when i was younger and i still play it
    but i wished i played bomberman bck then
    beyrsf Posted 1 year 5 months ago
    What does "CRT" mean?
    Galactusgirl Posted 1 year 5 months ago
    I prefer old school video games myself. I love the 2D platformers. I always thought the SNES was the best console ever. I still have mine with the games.
    I hate how most video games focus on being real and being too intense.
    Units1019 Posted 1 year 5 months ago
    As someone who is an avid gamer from both ends of the spectrum, there are many things I agree and disagree with. There are good and bad points about both eras of gaming.

    If we are talking about cost, I can see the argument with the need for accessories that drives the investment up of current gen systems. But at the same time, the systems like the Genesis and NES didn't come cheap as well. I do take issue with the cost of games and will elaborate more in a later point.

    Graphics and sound? They have gotten better. Some games look and sound like big budget movies. And sure, you can criticize the gritty look if the only games you reference are the Call of Dutys and Gears of War. But what about games like LittleBigPlanet? Super Mario Galaxy? The Legend of Zelda: The Wind Waker remains one of the most visually stunning games to ever grace a console. On the other hand, I think some have mistaken high definition graphics for a quality game. One of the lamest criticisms I have ever seen for not playing awesome games on the Wii was that the graphics aren’t in high definition.

    Loading times? I agree in principle on the idea of loading times. I don't know if its that big of an issue. I think one thing that does bug me about the playability of some games is the size of games and the useless stuffing of them with ridiculous objectives that, at the end of the day, end up being useless. All in the name of filling some gameplay time quota. I guess from a pure, money making sense, you want to prevent your game from being sold a week after completion, giving game players a reason to play as long as possible. For me, it sometimes detracts from creating a streamlined experience. Especially for a lot of us gamers who no longer have the time in the day to devote to 8 hour sessions.

    Controllers? I don’t think they are that bad. And if they had kept them simple, we would never have gotten, IMO, the best controller of all time: the N64 controller. That thing was so intimidating when first shown to the public. I thought there was no way I’d ever get used to using it. I was proven wrong. It remains, to me, such a timeless controller. As for today’s controllers, the 360 controller is great for most games. It really only becomes problematic with fighting games due to the D=Pad not being easily accessible. Although there are fighting sticks (which I don’t care for) and a Street Fighter fighting game controller.

    Options? Sure, there were more back in ’95. However looking back, I don’t know if I would consider The Virtual Boy, CD-I, the Jaguar and 3DO as options anybody really wanted. At the end of the day, the weakest and poorly made consoles and systems were weeded out for a reason…because they were poorly made, marketed and had bad software. And I wouldn’t discount iPHone/Android/Windows Phone apps as not players in the game today. Infinity Blade 2 for the iPhone received a perfect 10 from a reputable gaming website. As much as gamers today hate it, mobile gaming is a valid form of gaming and is here to stay.

    I definitely agree we are living in an age of rehash after rehash of the same game types and franchises. While this is not always a bad thing and I can understand from the developers POV that you want to go with a sure thing as opposed to the unknown. At the same time, it’s also partly our fault as gamers in not supporting original games. But they are there. They just don’t happen to be available in the most traditional of methods. Want to find some original ideas that have really become some of the best experiences of this generation? You’ll have to go to MS, Sony and Nintendo’s online services. Or if you’re a PC gamer, Valve’s Steam. Anyone that has played the game Braid will tell you it rivals in gameplay and storytelling any big budget game out there. Just an amazing game.

    On a personal and biased level, I feel if there has been any game genre detrimental to gaming, its been First Person Shooters. Maybe it’s because I don’t care for the genre. But I find it to be one of the most stuck, vanilla across the board genres.

    I do think in some genres, the difficulty in games has decreased a slight bit. IMO, I would imagine the number one cause to this is to get as many people to play your game as possible and stick with it. IMO, anybody can play any game if they sat down and made themselves good at it. Unfortunately, not everyone has the time or the patience to do so. At the same time, I think there are still experiences that challenge the regular gamer.

    And personally, engrossing gaming experiences aren’t gone. You just have to find the right games to provide that experience. As for the shared experience, I concede that multiplayer gaming (specifically online) has been a blessing and a curse for gaming. Me personally, I am not a fan of online gaming. Save for a quick game of Madden or a game of Super Smash Bros or Mario Kart on the Wii, it’s not my cup of tea. I too prefer the “Nintendo” idea of multiplayer gaming: old school, having friends sitting right next to you. Another is the toxic culture anonymity has bred and that has spread to online gaming. I tried playing a game of Madden with some dude one day and actually decided to use the headset. I don’t mind trash talking and I do it a lot with friends when playing games. But the stuff that comes out of people’s mouths when they are anonymous? Not even worth my time.

    Basically, I think there will continue to be good and bad things about the modern gaming as opposed to the previous eras. I’m sure during the heyday of the SNES and Genesis, there were criticisms about gaming at the time in comparison to the days of the NES, the Master System or Atari. It’s just the way it is.
    jnet0201 Posted 1 year 5 months ago
    u,d,u,d,l,r,l,r,B,A start...
    7778073454...
    RetroGamers know what these are!
    However I will say that I love the new superhero genres because they are able to do all the things and give you a greater experience of what the character can really do. Other than that, I concur.
    soc27cer Posted 1 year 5 months ago
    Support Nintendo, there still kicking it old school, and the games they offer on the virtual console are all the classics we grew up with. They also manage to maintain that creative spark even if they are a little late migrating to HD.

    Having fun right now with Skyward Sword!
    yeazell Posted 1 year 5 months ago
    Listen. I group up in the era of Space invaders, Astroids, Defender, galaxia, Donkykong and pacman among others. It is nostalgic to me because I, for the most part, quit playing video games by 1990 so those video games netioned above are apart of my childhood. Obviously quality has gotten better each decade so to each his own.
    shemps1 Posted 1 year 5 months ago
    I've found a few things I'd like to nitpick on now that I've had the time to analyze this article more carefully.

    In #2 you mention the load times for modern games, but if I remember correctly the original Playstation, Sega CD, Saturn and other earlier CD based consoles had load times that were even worse. I'm not trying to defend load times, some of today's games are indeed riddled with them, but they have on average gotten a lot better.

    In #4 you mention a "wider variety of choices". As far as the arcade goes I agree with you: I'm a child of the 80's and a teenager of the 90's and part of me misses being able to go to the arcade and plunk quarters into something like Final Fight or Ms. Pac-Man. Where I part ways with you is when you mention the various systems that were available. A 3DO cost about $700, as did a CD-i. Unless you had some rich parents who didn't mind blowing that much on a console those were not viable options. Not to mention that those two systems along with the Jaguar, Game Gear and Sega CD were awful consoles with a poor selection of games. Don't get me started on the Virtual Boy; when you use that turd as an example of a "gaming option" when trying to make a case that gaming back in the 90's was better makes your case fall apart. I could easily say that with the lesser options of a PS3, 360 or a Wii (DS/3DS and PSP/Vita for handhelds) I have a safer chance of not ending up with a turd and I'd be right. You can't go wrong with any of those systems.

    As for #5, the blame for a lack or originality lies with the consumer and not so much with the companies. Earlier this year, Atlus released a game called Catherine, which is a fun adult-oriented puzzle game that is quite original. The company crowed when first-week sales hit 200,000. By comparison, the latest Call of Duty sold over 6 million and doesn't have a trace of originality. $60 is a good chunk of money to invest and most people tend to be cautious with their investment, going with something they are almost sure they will like.
    asnaes1981 Posted 1 year 5 months ago
    I don't even have to read this to agree with you.
    KIT2000 Posted 1 year 5 months ago
    A very touchy subject, i think the argument is irrelevant, because there are 2 sides to it, i think the main problem with todays gamed is the lack of originality, because of all the games in the past. Just like movies lack originality these days because there are so many of them.

    Much more though went into the old games, but today's graphics make it so much easier to swallow it all. So its a bit of a tie.

    I completely agree on the social aspect of playing 2 player back in the day. Bunched up around a couch with mates taking turns to play... there was nothing like it.

    Great article.
    cvillatoro Posted 1 year 5 months ago
    Dude you are way off. The games of today are wayyyyy better than anything we ever played with back in the early '80s.
    extremepenguin Posted 1 year 5 months ago
    I'm right there with you when it comes to the challenge/experience of "classic" games. The challenge factor you described so accurately was, actually, the main reason I was never and avid gamer in the '90s. I just didn't have the time or patience, even as a kid, heh. However, I remember so fondly the late nights at a friend's house, a small group of people in a room, faces glued to the TV in anxious suspense just to see if this would be THE moment that last ultimate boss would finally go down, or if an insane high score record would be obliterated. The eruption of cheers if it happened, the bitter moans of defeat if it the result was the same as always. It was like watching a sporting event that you could start up at any time.
    Games these days mostly seem to me like interactive movies. Sure, they can be tons of fun for a while, but you know full well that reaching the climatic end is just a matter of sitting down and getting through it, rather than determination and trial/error (most new games, anyway). When you inevitably see the final cut scene of a modern game, you just kinda sit back and enjoy the show as you would at the end of an action flick or TV series. It's a nice experience for someone like me, a very casual gamer, but it'll never compare to that feeling of triumphantly "beating the machine". Also, kinda funny, I've mentioned this to friends before and the X-Men arcade is always one of my examples. :)
    One last thing- a couple years back, I worked at a Blockbuster and I would see this all the time... Guys in their teens-20's buying whatever brand new Xbox or PS3 action game the day it came out. Literally 3-4 days later, they'd come back in with the game they just bought, trading it in for whatever credit they could get. I'd ask them why out of curiosity and the answer was always the same, like, "Oh nothing, it's a good game. I just beat already and, y'know... *shrug*" All I could think was, wow. Never happened when I was a kid, especially after a mere few days, for damn sure! :D
    shemps1 Posted 1 year 5 months ago
    Although the writer makes a compassionate argument I too am going to have to jump on the "games as a whole are better today" bandwagon. No, I am not a Call of Duty fan or a FPS fan at all, but when I look at such beautiful, well designed and crafted games like Uncharted 3, Batman Arkham City, God of War III, LA Noire, Skyward Sword etc none of the classic games can compete.

    The comparison to movies I don't find apt at all. If you snub your nose at a movie like A Clockwork Orange or Citizen Kane because they are old you are missing out. Acting means more and effects and whatnot less to a movie. That said, if you pass over a chance to play classics like Pac-Man, Donkey Kong, Zelda, the old Marios etc. you are missing out, but in the same breath they really can't compare to the best games on the current gen consoles. Improvements in technology mean so much to gaming than to film...so much so that video games make more money nowadays.

    Before I shut up I just want to state I have been a gamer since the days of the Atari 2600. Pitfall is generally regarded as one of, if not THE best game for that system and I would tend to agree. Can anyone who has played Arkham City really sit there with a straight face and say "Pitfall is better"?
    Nightwatcher Posted 1 year 5 months ago
    Okay first of all, Dawg has a point there. Though is is fun to revisit our child hood favorites (what I usually do with most of my articles here), we really shouldn't dwell to long on it either. I've down loaded plenty of my favorite old school games from the Wii Shop Channel. And I come to retrojunk to revisit some of my favorite movies, TV shows and even commercials from the past. That's why I love this site so much. Thank you Bill Gates and your blessed internet. So yeah, for me the 1980's and 90's were awsome but the modern day aint to bad either.

    On another note you did point out a few things that I hadn't thought of before. And thanks for the mention of long load times which I first encountered on Sega CD. How long did I sit and wait for the next level of my game to load up? I came close to punching the TV more than a few times. You wrote a good article (as usual) and made some forceful points. Some of these guys may have givin you some lousy feedback but don't let them get you down. Thumbs up man.
    Dawg Posted 1 year 5 months ago
    FINALLY... someone else who isn't gushing over this article because it's a "retro is teh best!!1!11!!". No, it's not. Gaming evolution only gets better. Nostalgia has its place, and it's fun to visit, but I don't want to live there forever.

    Sparkle Posted 1 year 5 months ago
    Oh joy, a MODERN THINGS SUCK!1!! article. You compared a range of older consoles to ONE modern one. What about the PS3 or Wii? Kind of a unfair comparison. Also, modern games=/=FPS games. There's a wide range of games from puzzle (Portal was a absolute treasure,fantastic writing and very memorable) to shooters. Maybe you weren't playing the right ones? Also, how are modern games less difficult? Maybe those types of games aren't very fun at all? I disagree with this article.
    Malbosia Posted 1 year 5 months ago
    NIce article.While I do play modern games the classics are still my favourite.Super Metroid remains my all time favourite game ever.Nice mention of E.V.O I have that game and it is truly unique.
    randomuser2349 Posted 1 year 5 months ago
    I'd say 1990s video games games were the absolute best.
    But the 2000s, while not retro, would be the runner up.

    BandontheRun Posted 1 year 5 months ago
    I love retro gaming and have written an article on its evolution for RJ. The XBox360 is probably the best gaming console I have ever owned if only that it plays current and with the LiveArcade also have some retro classic, some redone with current graphics. I do think that some games can't really be improved with new graphics - Ms. Pac-Man, Mappy, Galaga etc... improved graphics almost always make it a new game but some of the upgraded overlays are nice.
    The Nintendo Entertainment System was the biggest breakthrough since ColecoVision in terms of bringing the arcade graphics and playability home. Games like Excitebike and Super Mario Brothers looked just as good as they did in the arcades.
    Anyway - I enjoyed the article and look forward to more retro gaming on RJ!
    The Ronin Identity Posted 1 year 5 months ago
    i loved Haunting starring Polterguy props for the mention on that. Long live the Sega Genesis!
    TimPilot Posted 1 year 5 months ago
    YES!! :o) :o)
    jackmap Posted 1 year 5 months ago
    I miss a lot of the old games too. I'm just glad that they are remaking some of them in 3D! I guess the industry still does have a heart for the old games (with making various improvements to them of course)! :D
    martinitime1975 Posted 1 year 5 months ago
    Good points all around. And you are SO right about the old 4 and 6 player simultaneous games like Turtles and X-men. Network gaming is cool, but it's made us into shut-ins.
    TheOutlaw Posted 1 year 5 months ago
    Oh yeah..and I hate the XBOX controller. Way too bulky. Actually, I hate the XBOX altogether with it's red ring of death and junky Microsoft circuits.
    TheOutlaw Posted 1 year 5 months ago
    I love this piece. I agree with the concept of being so wrapped into a game, that there didn't seem to be anything else going on. It helped maintain the imagination factor. If you had any idea how many times while playing Sonic 2, wondering "What are Sonic and Tails talking about during this advenure"...or "What kind of smack talk is Sonic doling out has he faces off against Knuckles?"

    Imagination was key during this era, and kid gamers today are seriously lacking it.
    Spiderfan05 Posted 1 year 5 months ago
    Now, sorry but I don't agree with this article completely. Then again, I didn't get to experience retro games fully 'cause I only grew up with playstation. The way I see it, it's a bit unfair to compare old school games to modern games. They both have their own pro's and cons but at the end of the day, they're still games and people enjoy them. Everyone has their own tastes and that's just fine but retro or modern games really don't make that much of a difference to me. Really, it's the first person shooters giving them a bad name, but if you're willing to overlook these, then there are some pretty good gems still out there like, inFamous (which I am HUGE fan of), Uncharted, God of War, The GTA series, The Batman Arkham series and I could go on. Point is, all these games were/are considered very good for their time and the games of today will also one day be considered retro and be compared to games of the past. You just gotta be happy because although gaming is not what it used to be, it's evolving and becoming better (or worse, depending on how you look at it) and really, that's what matters to me. Now that that's done, let's just shut up and play some goddamn games! :D
    199478q29 Posted 1 year 5 months ago
    Man that was a blast back to the 90s & early 00s my childhood i agree the older games where better today you can hoke up your sytems to the internet sounds like fun right? WRONG because we have DVDs we can watch all the other bullshit on our owan time & i agree we had opins back in our day you could choose today you really caint i guess & here are all the modern games mother fucking SHOOTING GAMES THERE EVREYWHERE I HATE THEM Call of Duty SUCKS & Sega Genisis is awesome im glad i grew up in the 90s & early 00s the games where a lot better good article THANK YOU man your awesome.
    Drahken Posted 1 year 5 months ago
    The biggest problem with modern games & gaming is that the tech is too good. The designers just throw in a bunch of eyecandy & call it a game. In the "good ol' days", they couldn't just cop out like that. The tech didn't enable them to throw in much eyecandy, so they had to make an actual (heaven forbid) GAME. They had to focus on using gameplay to get/keep people interested. It's like the star wars movies. The originals were way better despite having less sophisticated effects, because they actually had to put effort into it, and it shows.
    chokeslam Posted 1 year 5 months ago
    The entire concept of "classic gaming" blows my mind because when I was a kid that term had no meaning. Growing up it early to mid 80's video games in and of themselves were new and cutting edge technology. Now-a-days every game has to have an elaborate story behind it, but not so in the 80's. Take Galaga, you were a ship out in space shooting wave after wave of other spaceships. They never explained who these alien invaders were or what they wanted, and we just accepted it. And then there was Pac-Man, yes I know Pac-Man is a well known part of pop culture and the premise is just kind of accpeted, but when you really think about it its a yellow disc running around eating dots and avoiding colored ghosts. WTF!!! Kind of a weid concept, but we don't question it now and we didn't question it then.
    jango52577 Posted 1 year 5 months ago
    Its simple, really why old games are better than new games. You could pick one up and play for like 5 min. and be satisfied. Nowadays you need to take a college course to play Black Ops...lol
    andyy2b Posted 1 year 5 months ago
    I agree whole heartedly with this article. I recently turned 34 and find myself losing interest more and more with todays games and going back to the old retro classics. I only just started collecting Super Nintendo games because I became so nostalgic for them.

    I think every generation will look back and have fond memories of video games from there childhood especially the ones who grew up in the eighties when games were at their height of popularity.
    Dawg Posted 1 year 5 months ago
    I don't know man... video game evolution is like movie evolution. It's gotten better with time, personally. Do I want to watch an old-school mono-sounding clippy 70's hair-do bunch of clads with bad acting running away from some bad stop-motion animation, or some THX thumping, edge-of-your-seat excitement with the latest CGI that really sucks you in with much better acting? Simple, I'll take the latter.

    In terms of gaming, controller? The gamepads were flat & simple. Buttons? They were-a-plenty on the SNES, but it was basic, not conformed for the hand. It wasn't until the advent of the PS1 & eventually the X-Box that they made it to conform to the hand. The controls with 3 D-pads are secondary now. 4 shoulder buttons? Still secondary since most games just rely on the LB & RB, not the actual trigger buttons.

    Length of game? Keep in mind old-school games you had to start from the BEGINNING each time you started over. There was no battery-save or password-save for each game. You started from scratch! That means level-1 all over again. That's why the games "provided a challenge". If they had battery save & saved when you completed each level, then the game would be a cake-walk. You wouldn't save after each level.

    Graphic/sound evolution? Umm, I disagree greatly. Graphics are near photo-realistic. Some characters talk to spot-on lip-movement (see: LA Noir), some really look their parts (see Batman: Arkam City). Some are just great eye-candy (see: Rayman Orgins). Nothing like that was even imaginable back in the early 90's. Sound? Well, obviously just like the movies... most games are now talkies (except a lot of Wii games). Soundtracks on a lot of games are a HUGE part of the game. They get more scarier or louder with the presence of danger or really suck you into the storyline with full 38-piece orchestras. It's mainly sports & racing games that use 'licensed tracks'.

    Finally, your reason#4 is kinda moot. You're naming systems between generations on a specific year. Virtual Boy was out for only 6mo before discontinuing it. 3DO & Jaguar were meant as 'next-gen' systems AFTER Super Nintendo & Genesis. CD-i isn't really much of a choice since it wasn't really a true gaming console. Genesis & Sega-CD is the same thing, it was just an add-on. You're kind of emblishing what was truly out there. We have at LEAST 7 current systems on the market (360, PS3, Wii PSP, 3DS, DSi, On-Live) plus the mobile market (iPad/iPhone), plus the PC market . That's quite a bit of choices. All been out for at least 6 mo (the newest 3DS & On-Live), and all still releasing new games on a regular basis.

    As much as I'd like to "like" your article, you rip too much on current gen to give it a positive score.
    Score:
    38
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